0.6.X Patch Notes


Hello everyone! Welcome back to... no longer monthly updates... Anyway! Fen again!

So what do we have for this update? A PHONE! You now have games on your PC on your Phone... on your Desktop Pet. How deep are we? Anyway!  This is technically Part 1 of ??? of a Minigame update we are scaling towards. We wished to have shipped a few minigames with this update, but the UI stuff around the Phone was fairly complex with a lot of backend fixes we needed to handle.

Please download the update and enjoy the QoL! We also added new furniture items :3 Enjoy some casual not much NSFW stuff.

V0.6.0 Patch Notes

  • NEW Furniture Items
    • These items are items that stick around on your desktop, even between runnings of the game!
    • When Byte is placed in these, she might stay here till you pull her off. Some even let her change clothing!
    • In Passive Play, Byte will use furniture as normal and stand up on her own to continue her routines.
    • Furniture & Companions are now saved between sessions
    • Furniture requests a confirmation prompt to be deleted
  • NEW Phone (Opened by pressing Tab)
    • This new menu provides the player a way to curb RNG and spawn in items, characters and games at the cost of tickets
    • Wallpapers that represent YOU (And Byte)
    • APP: Phone Call
      • Spend tickets to call in your favorite companions to accompany Byte
    • APP: Game Store
      • Play minigames directly from the phone instead of setting up the game cabinet!
      • Games can be unlocked by beating the game itself or buying it outright with tickets
    • APP: Item Store
      • Buy Items or Furniture here!
      • You can now buy basic items you've discovered! You'll still need to combine them
      • Buy new Wallpapers to customize your phone
      • Upload your own wallpaper by dropping it in the Wallpapers folder!
    • APP: Terminal
      • Easy Access to the Terminal UI
    • APP: Settings
      • Easy Access to the Pause Menu
  • Ticket Changes
    • Players now passively gain tickets; 1 ticket every 2 seconds
    • Closing Popup’s now grants Players tickets; 5 for each normal popup
    • Completing Everlust Glade endings will reward a greater number of tickets when you close the corresponding popup art depending on the rarity of the ending!
  • Override Support
    • Clothing is now able to persist between animations, but is only planned to be used for innocuous animations like furniture-use.
    • Overrides may now chain backwards leading to longer animations or branches leading to more natural feeling scenes.
  • New Content
    • ENDER PEARL!!!!
    • A virtual steak for a hungry virtual dinosaur
    • A new monster capture ball! This one is very luxurious...
    • A mushroom??
    • A gold coin, for a greedy dragon! 
  • Supporters Page
    • Within the Pause Menu, there is now a supporters page. If you are subbed to Cindesh’s substar at the time of an update, you will find your name located there!
  • Guide Book
    • Controls and Guide are now separated to cover more information!
  • Passive Mode Changes
    • You may now pick up items during Passive Play
    • Companions will naturally leave after a large amount of time (Around 3 to 5 minutes)
  • Settings
    • Added the ability to change and edit the Limit of Items, Popups and Companion Limits
  • Modding
    • Modded Characters can now commit to Conversations with pre-existing Actors and Byte
    • Modders can now add additional dialogue for Byte and Companions
    • Modders can now add additional outfits for Byte
    • Items, Characters, and Attachment Overrides now have new settings (EX: Items can be flagged for isn’t buyable or only buyable once found)
    • Overrides can now be chained backwards or branching.
  • Bug Fixes
    • Companion Limit and Companion Duplicate dialogue is now different
    • Items being able to be combined when not visible/in use is now disallowed to prevent soft-locking
    • Byte’s animation state machine is more stable and should no longer walk around without animations sometimes
    • Disable Popup and Disable Convo’s settings now properly function and save.
    • Minigame UI Scaling has been fixed
    • Startup Text will no longer Deadname if your deadname is set as your system name. (Please rename your computers)
    • Window Layering Bugs have been hopefully solved with a new Window Hierarchy manager.
  • Engine Upgrades
    • Godot 4.7.1
  • Migration Script
    • To account for the new phone menu and the change in controls, all controls have been reset! Sorry!!!
  • Fed the Malwarewolves

And as always!

THANK YOU ALL FOR PLAYING

Get Byte - Desktop Pet

Comments

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Very happy with this update <3

(1 edit) (+1)

You guys did a great job with the phone visuals. The art/facial expressions are really cute

Sounds silly but I’m very/specifically impressed with the main menu <-> shop animation. The shift between a horizontal and vertical taskbar is quite dynamic and the animation itself is very smooth/fluid

Thank you!!! Fen did a very good job with that, I'm very impressed too :3 

(+2)

i adore the new update and PLLLLEEEAASSEEEEE GIVE BIT A CHASTITY CAGE

(2 edits)

Idk If my computer is bad, but the game freezes at 68%. 
Before this update didn't freeze at any moment

Interesting. Can you check the logs located in the save config location? (%APPDATA%/Godot/Desktoppets/Logs or something like that)

I think there's no one or I just doesn't know how to search